Fictional environment portraying generic Mediteranean styled city street.
3DSMax 2009, Textures in Photoshop CS3, Rendered in Max 2009 with use of Scanline Renderer and Standard lights
Fictional environment portraying generic Mediteranean styled city street.
3DSMax 2009, Textures in Photoshop CS3, Rendered in Max 2009 with use of Scanline Renderer and Standard lights
Wireframe/Shaded view of the low polycount geometrical mesh, approximately thirteen thousand faces and five sets of texturemaps.
3DSMax 2009, Textures in Photoshop CS3, Rendered in Max 2009 with use of Scanline Renderer and Standard lights without use of any advance lighting settings.