Star Trek Online | In-game work

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Star Trek Online, In-game screenshots

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In the tail of the comet, playable space map

Modeled and textured spaceship and asteroids, scene layout and creation with repurposed library object pieces, set up of FX nodes, lighting, color palette and scene atmosphere.

Star Trek Online, In-game screenshots

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Alien creature skeletal remains.

Modeled and textured skeletal remains, set up randomized groups varying in silhouette and size. Repurposed sky and terrain was used for the screenshot.

In-game screenshot, one

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Romulus Social map, Stardate 2384

Modeled and textured asteroids and debris field, scene composition, combined existing sky backdrop files, lighting, color palette and scene atmosphere. Modified existing model into a hologram.

In-game screenshot, one

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Space system map, with debris field

Modeled and textured spaceship and asteroids, scene layout and creation with repurposed library object pieces, set up of FX nodes, lighting, color palette and scene atmosphere.

In-game screenshot, one

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Risa. Climate Controlled Planet.

Terrain sculpting and editing, built a tropical island destination utilizing existing materials, vegetation and sky backdrop. Modeled, textured and placed beach resort props and structures, created various points of interest in accordance with design requests.