Props and Scenery
Number of objects and objectives realized with current day limitations of Mobile and IOS Platforms. All work closely matches concepts and done to specification. Screengrabs from Unity Engine - my work being showcased is left unaltered, work that is not mine is offset to background and faded in these images. All work created in Maya 2011, Photoshop CS3 and nDo or CrazyBump.
Animated Set up
Maya 2011, Photoshop CS3 and nDo or CrazyBump generated normal map. The object has been set up in accordance with provided concept to fall apart and reveal its underlying form - all work done from modeling to set up in game and functioning rough animation. Screengrabs from Unity Engine.